![]() In order to get the wood resource it’s made of, the player must figure out how to build something strong enough to deal at least 7 damage. For example, a wooden chair might have a damage value of 6. In DYSMANTLE, every item has a health bar and a minimum damage threshold - a single hit with an item below that threshold does not deal damage in any way. ![]() This might have resulted in a collection of busywork had it been in less confident hands, but the developers have so perfectly managed the difficulty curve that what should be a chore winds up feeling like a pleasure. At its core, this experience is about finding the tools necessary to complete a set of tasks. Instead of procedurally-generated shacks and scattered resource piles, DYSMANTLE gives players a huge open world so meticulously and delicately hand-crafted that it almost feels like a shame to tear it all apart in the name of staying alive - assuming, of course, that they have tools strong enough to manage it.ĭYSMANTLE is the new top-down zombie survival game from eclectic developer 10tons, and it’s an impressive achievement. While other entries in the crafting-survival genre have allowed players to destroy a world’s elements - houses, cars, and so on - and repurpose them into resources, very few of those elements start out as something the player might feel bad about tearing down. ![]() WTF The ancient ancestors left behind… sokoban puzzles?Īs gimmicks go, DYSMANTLE’s is well worth naming the game after it. LOW A few quests have confusingly-worded instructions. HIGH Getting a weapon strong enough to one-shot the skinless hunters.
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