![]() There were a few notable console-only releases as well such as Gradius Gaiden, Gradius Galaxies, the Nemesis MSX and Game Boy games, and Gradius ReBirth a reboot of the series for Wii. Playing it cooperatively while mastering its brutal stages is a ton of fun. A decade later, Gradius IV boasted refined visuals with 3D models for some enemies and environments and in 2004, the PS2 exclusive Gradius V released which was developed by Treasure and it's just great. Gradius would finally see a sequel in 1988 with Gradius II which included different arrays of power-ups which was a great addition then 1989's Gradius III allowed you to edit your own power-up gauge. Arcade Archives: Gradius Review R-Type Dimensions EX Review Sequels Although Gradius came first, the original R-Type is a significantly better game. Plus, it also features a solid amount of variety with a couple of creepy organic stages complete with enemies that can emerge from anywhere thus keeping you constantly on your toes. Meanwhile, 1987's R-Type has awesome music and fantastic boss fights. That being said, you'll face the same boss a few times and the music is kind of cheesy and repetitive. Whether you're dodging chunks of lava spewing from volcanoes or dealing with Moai heads in a complicated section that wraps vertically, it's great fun from start to finish. One thing that stands out about it even to this day is how much variety is featured throughout its campaign. Gradius debuted in arcades back in 1985 and the original game holds up beautifully. Is anything more satisfying than battling giant warships in the original arcade R-Type? Arcade originals This is honestly a tough one as I love Gradius' power-up gauge but I'll pick R-Type as the winner here simply due to its clever use of the Force unit. Detaching it to deal with hard-to-reach foes and the ability to attach it to the ship's rear adds a layer of strategy that makes overcoming challenging situations a rewarding endeavour. Meanwhile, R-Type's R-9 ship relies on an attachment orb known as Force that can shift between various chargeable weapons upon collecting them. It feels awesome to slowly turn Vic Viper into an unstoppable enemy-killing machine. Gradius features its iconic power-up gauge where collecting pick-ups cycles through an array of power-ups then you tap a button to deploy whichever one is selected. ![]() The main aspect that sets these series apart is their use of power-ups. Throw in a bunch of cool boss fights and you're left with a winning formula. They're both far from bullet hell as the amount of onscreen projectiles is rarely overwhelming so the challenge primarily relies on your ability to deal with tricky situations and tackle enemies effectively before they get the best of you. Both series consist of horizontally-scrolling stages where you dodge projectiles and hazards while shooting enemy forces. ![]() ![]() □ The original Gradius for arcade is full of clever stages Gameplayīefore getting into the specific games, allow me to discuss their general gameplay. │ One of Video Chums' core principles is "it's better to be late and thorough than it is to be early and misinformed". When you think of classic shoot 'em ups, the top 2 series that likely come to mind are Gradius and R-Type so let's take an in-depth look at both franchises and see which one comes out on top. Maciejewski for Versus on August 23, 2019
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